The main Personas for the cast used up to Persona 3 were inspired by Graeco-Roman mythology. 13] but this was changed as the word "Community" had a very specific meaning in English. ", "Cospa jumps on the Persona 4 licensing train", "Smash Ultimate Features Persona 3 And Persona 4 With Stages, Music, And Mii Costumes", Tokyo Mono Hara Shi: Karasu no Mori Gakuen Kitan, https://en.wikipedia.org/w/index.php?title=Persona_(series)&oldid=987217442, Articles containing Japanese-language text, Short description is different from Wikidata, Articles with Japanese-language sources (ja), Creative Commons Attribution-ShareAlike License, This page was last edited on 5 November 2020, at 17:33. Both games carried over the basic gameplay functions of the original games tailored for mobile phones. Wie ihr wisst hat der Anime verschiedenste Ausführungen.  The first Persona was referred to at the time as a sleeper hit, and the success of it and Eternal Punishment helped establish both Atlus and Megami Tensei in North America.  Persona and the Persona 2 games shared narrative elements which were concluded with Eternal Punishment, so Persona 3 started out with a fresh setting and characters.  Persona 4 was also adapted into two stage plays, both produced by Marvelous AQL and receiving limited runs in 2012: Visualive and Visualive the Evolution.
The first entry in the series, Revelations: Persona,[b] was released in 1996 for the PlayStation. 26 (List of Persona -trinity soul- Episodes).  Namba's first localization project for the series was Eternal Punishment.
PlayStation PortableApril 29, 2009  Character names have also needed adjustment, such as the stage name of Persona 4 character Rise Kujikawa, and the way characters referred to each other was adjusted to appeal more to a western audience. Persona 4 received an even better reception.  In the end, due to staff and resource shortages, Innocent Sin was passed over for localization in favor of its sequel Eternal Punishment.  Persona 3 was named by RPGamer as the greatest RPG of the past decade in 2009, and RPGFan listed Persona 3 and 4 in second and fourth place respectively in their similar 2011 list. The abundance of casual games on the PlayStation reinforced this decision. Solo Eternal Punishment fue traducido y lanzado en América en PlayStation. La saga Persona ha recibido críticas generalmente positivas, siendo los títulos más recientes de la serie elogiados por la mejora de sus sistemas de combate, que han sido calificados como "fluidos", así como sus fuertes historias narrativas. , Several Persona mobile games have been made in partnership with other Japanese mobile companies such as Bbmf. Shin Megami Tensei: Persona, known as Persona in Japan, is the remake of the first title in the Persona series, Megami Ibunroku Persona, for the PSP. Nyx appears in Persona 3 as the antagonist. persona service ist jederzeit Ihr Ansprechpartner, wenn es darum geht, Auftragsschwankungen durch Personalleasing abzufangen, Sie zu begleiten im Rahmen einer Personalvermittlung oder wir übernehmen für Sie exklusiv die Koordination der Leasingeinsätze im Rahmen eines Onsitemanagements.
 The companies later collaborated on two mobile games based on the Persona 2 games: Persona 2: Innocent Sin - Lost Memories[Jp. The Persona series is a spin-off series in the Megami Tensei family of games which began with the release of Megami Ibunroku Persona in 1996. Persona This also means that the Snow Queen Quest is included in the English release. Changes to the title includes a new opening movie with a new opening song "Dream of Butterfly", sung by Yumi Kawamura, the vocalist for Persona 3. Composer(s)  The All-Out Attack can be initiated in a "Hold-Up" session, triggered when all enemies are knocked down. The oldest brother, Ryo Kanzato, is a police chief who is keeping the mysterious Reverse cases secret from the public.  In 1UP.com's 2007 game awards, which ran in the March 2008 issue of Electronic Gaming Monthly, Persona 3 was given the "Most controversial game that created no controversy" award: the writers said "Rockstar's Hot Coffee sex scandal and Bully's boy-on-boy kissing's got nothing on this PS2 role-player's suicide-initiated battles or subplot involving student-teacher dating". Production Details Many of the "demons" are actually known as Shadows.  A more recent partner was NIS America, which published Persona 4 Golden, Persona Q, and Dancing All Night. The new name was inspired by the way the character Igor made reference to the concept using words such as "society" and "bonds".  He was unable to work on the Persona 2 games as he was tied up with other projects, including Maken X. Set within the same setting of the Persona 2 games, it follows a separate story. Ambos saldrán para PlayStation 4, mientras que Persona 5 Scramble: The Phantom Strikers también tendrá un lanzamiento en Nintendo Switch. PSP PS VITA During the writing of Innocent Sin, it was decided that the world of Persona 2 needed a different perspective than that of the current protagonist.  The typical setting used is a city, with a noted exception being the rural town setting of Persona 4. Cada juego de la serie utiliza un método diferente de invocar Personas como pistolas en Shin Megami Tensei: Persona 3. cartas de tarot en Shin Megami Tensei: Persona 4 o máscaras en Persona 5.  Persona 3, Persona 4, and Persona 5 have all received their own manga adaptations. Director(s)
That being said, I personally don't recommend watching persona anime unless you are 100% sure you are never going to play the game.  A second spin-off manga, Persona: Tsumi to Batsu,[Jp. Persona 3 y Persona 4 se han posicionado entre los mejores en las listas de "Juegos de rol de la década".  In multiple Persona games, two or more Personas can be summoned at once to perform a powerful Fusion Spell. Episodes , As well as gaining critical acclaim, the series has been the subject of controversy over its content. , Due to the company not having a European branch, Atlus has generally given publishing duties to other third-party publishers with branches in Europe. Release Dates Writer(s)  Persona 5 introduces elements such as platforming and stealth gameplay to dungeon exploration. During the pre-production stage of Persona 4 Arena, Hashino approached Arc System Works after being impressed by their work on the BlazBlue series.  An anime adaptation of the original Persona 4, Persona 4: The Animation, aired in 2011.
The Persona 4 Arena games and Dancing All Night take place in the months following Persona 4. All the games take place in the same universe and share certain common elements. Todas estas acciones tienen influencia en el combate del juego, el cual toma lugar durante la noche. 1] sometimes known as Shin Megami Tensei: Persona outside of Japan, is a video game franchise developed and primarily published by Atlus.
, The Persona series was first conceived after the release of Shin Megami Tensei If... for the Super Famicom. As a general rule, they incorporate cultural elements from the original versions unless they would not be understood by the player, such as with certain jokes.  For Dancing All Night, development was initially handled by Dingo, but due to quality concerns Atlus took over primary development with Dingo being retained as a supporting developer.  A rhythm game set after the events of Persona 4 Arena Ultimax, Persona 4: Dancing All Night, was released worldwide in 2015. They were released from 2013–2016. Tsuchiya had originally done minor work on Persona, and found composing for the games a strenuous experience. Sales  After Persona, it was decided that future Persona games should be as faithful as possible to their original releases. It was animated by A-1 Pictures, directed by Jun Matsumoto, written by a team that included Yasuyuki Muto, Shogo Yasukawa, and Shinsuke Onishi, and composed for by Taku Iwasaki.  Ambos juegos estarán disponibles tanto en PlayStation 4 como en PlayStation Vita, y su lanzamiento se producirá en Japón el 24 de mayo de 2018.  Another prominent staff member was Nich Maragos, who worked with Namba on multiple Persona games until moving to Nintendo of America prior to 2015.  Atlus' partnership with NIS America ended in 2016, with NIS America citing difficulties with the company since its acquisition by Sega as reasons for the split.  A sequel, Persona 4 Arena Ultimax, was similarly released in Japanese arcades in 2013, then released in 2014 in all regions for consoles. La saga Persona es considerada por muchos sectores del periodismo, como una de las mejores franquicias de JRPG. Japan  This system was abandoned for the Persona 2 games: the party has free movement across the battlefield, and is assigned a set of moves which can be changed in the menu during and in between battles. 1 VOTO Tristan21 9492 Hace 6 años 2 Cada Persona es una historia única, no importa si ves/juegas primero al 4 y despues al 1 etc.
The first Persona features an angled third-person perspective outside of dungeons, but dungeons are still navigated using Megami Tensei's first person view. It ties in with the series' themes, and also with Philemon's frequent appearances as a butterfly. Unlike in Megami Tensei and Shin Megami Tensei, the Persona series really does not involve the player recruiting demons to fight for them (if they do in Persona 2 and Persona 5, the demon technically becomes a Persona). License  According to Atlus CEO Naoto Hiraoka, the main turning point for the franchise was the release of Persona 3, which was a commercial success and brought the series to the attention of the mainstream gaming community. It is one of the first artistic decisions made by the team: Persona 3 has a dark atmosphere and serious characters, so the primary color was chosen as blue to reflect these and the urban setting.
Composer(s)  Negotiation was removed from Persona 3 and Persona 4, although Atlus staff considered the Social Link system and aspects of Persona fusion to be a "disguised" version of it.
7] an action game prequel set ten years prior to Persona 3 titled Aegis: The First Mission,[Jp.
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